#include "TestGame.h"
#include <Windows.h>


int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR szCmdLine, int iCmdShow)
{
   TestGame * testGame = new TestGame(hInstance);
   if( testGame->start() )
   {
      testGame->loop();
      testGame->shutDown();
   }
   return 0;
}